[Beowulf] Microsofts trick - was AMD reveals potent parallel processing breakthrough
diep at xs4all.nl
Wed May 8 08:57:45 PDT 2013
Well it's obvious everything moves to mobile applications.
Yet so far we see the gamers they want fast computers and fast
performance on their games.
Especially in 3d world nations i've seen already so many IT guys
there who have a good job,
and after some eyars of making cash, they simply buy a machine that's
probably better than what
you have got at home, just to play GAMES there.
They're like age 30 then.
No one knows what will sell great in the future, yet there is some
performance bottleneck to overcome.
Selling consoles with inferior CPU's/GPU's is *not* going to sell
well as it seems now - so i wonder whether
you'll get a device that can do all that.
Your android thing to control your quadcopter has probably a GPS,
GPRS, UMTS/GSM connectivity, not to mention WIFI.
The game companies, Sony in this case, probably isn't really excited
in paying for that, as that means a few dollar less profit to them,
yet there will be a point where they will decide to just simply
produce the ultimate gamers PC with all the toys and tools on it...
What would be an interesting thought is to calculate the bandwidth a
small console at a very high resolution needs.
You can do all calculations on a PC type platform and have it
wireless communicate to a console, giving in some compressed form
just a pixel stream to
update at high FPS at the mobile console.
I have no idea whether this is possible, easily doable, interesting.
Yet the humankind simply wants to play games in high resolution and
i'm sure someone will find a technical solution they love and that
will sell better than any console before :)
On May 8, 2013, at 3:54 PM, Lux, Jim (337C) wrote:
> From: "landman at scalableinformatics.com"
> <landman at scalableinformatics.com>
> Date: Wednesday, May 8, 2013 6:42 AM
> To: "beowulf at beowulf.org" <beowulf at beowulf.org>
> Subject: Re: [Beowulf] Microsofts trick - was AMD reveals potent
> parallel processing breakthrough
> On 5/8/13 8:55 AM, atchley tds.net wrote:
>> Also, sales of all consoles are down. The new Wii has hardly made
>> a blip in the market. Some speculate that the era of consoles is
>> past given how many people game on their phones and tablets.
> The death of the console has been a nearly constant prediction for
> the last 15-20 years. I heard it back when OpenGL Doom came out,
> and various folks predicted that packaged software would be the end
> of consoles as we know it.
> Hence I tend to be skeptical on this possibility, though I have to
> say, I am seeing many more people playing games on their pads and
> phones. I think the consoles will adapt, and you'll see the phones
> become controllers to hook into consoles.
> Tangential to this, I've got lots of apps for my iPhone/iPad that
> interact with my Roku. Something tells me that using the phones/
> pads as interfaces to the games is coming soon if its not here
> now. I don't expect to see all out replacement, more like
> This ^^^ tablet/smartphone as user interface. I already fly
> my quadcopter with an ipad or iphone. I'd love to have an
> integrated system with just ONE device to control it. I'm not sure
> quite how the UI for something like Call of Duty or Skyrim would
> work with a pad, but they'd figure something out making use of the
> accelerometers and rotation sensors. The Wii with nunchuk is a
> pretty interesting interface, and it was easy to learn. Wii
> controller and the thing you stand on was very clever for games
> like downhill slalom skiiing and so forth.
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