Quake II causes problems

Thomas =?iso-8859-1?Q?S=F8ndergaard?= ts95@vision.auc.dk
Mon Feb 8 06:07:24 1999


I'm running a K6-300/64Mb quake II server with a 3c905B ethernet card.
The machine is connected to a 100mbit fast ethernet cisco switch, and
both the NIC and the switch are locked at 100mbit full duplex.

The server can stay up for long durations if the quake II server is not
run, or if the quake II server is not used, but it usually only stays
'up' a few hours once players start playing on the server.

The problem or phenomenon that occurs is, that the servers network
access starts to get incredibly slow. Pinging the computer yields
results between 1 and 4 seconds, and telnet or ftp sessions are equally
slow. Top shows no system load of importance. I've tried doing a tcpdump
while the phenomenon is occurring and it appears that it receives all
the traffic it is supposed to (it receives many broadcasts from wintendo
computers, ie. netbios), so my guess is that the problem is the outgoing
traffic.

I don't have to reboot the computer to recover all that is needed is a
/etc/rc.d/init.d/network restart

What's your take on this?

regards,

Thomas