[Beowulf] why we need cheap, open learning clusters

Jonathan Aquilina eagles051387 at gmail.com
Sun May 12 23:09:19 PDT 2013

On Mon, May 13, 2013 at 8:04 AM, Vincent Diepeveen <diep at xs4all.nl> wrote:

> On May 12, 2013, at 7:55 PM, Lux, Jim (337C) wrote:
> >
> >
> > I just ran across an interesting anecdote (in Malcolm Gladwell's
> > "Outliers").  It's in the context of Bill Joy, who commented that
> > using timesharing and interactive systems compared to traditional
> > batch/card deck submission was like speed chess vs chess by mail.
> > That interactivity facilitated his spending thousands of hours
> > working with software.
> > [snip]
> > I am a BIG believer in personal computing…
> >
> It's funny that you mention chess and personal computing at the same
> time.
> Now i ran in 2003 Diep at a supercomputer. Diep is a chessprogram.
> With respect to the previous mail i wrote regarding the university
> Utrecht, until recently neary every year in the top50 universities of
> this planet,
> it's interesting to mention that at university, after a while i was
> allowed to run my chessprogram.
> Yet other students when they tried to launch my chessprogram, it got
> killed.
> Official reason given: it was eating too much RAM.
> In fact it was eating 8 MB ram. All machines had 64MB ram or more.
> Reason to eat 8 MB is that i had discovered this to run a lot faster
> at the unix machines (partly HP 60Mhz).
> Not sure whether this had to do with a caching issue of the processor
> or other circumstances.
> Yet i argue that centralized supercomputing is really slow way to
> develop your software. Personal computing is simply a faster way to
> develop your codes.
> The real disadvantage of supercomputers is that you always have to
> wait for weeks if not months for a batch of a few hours to get executed.
> In that sense supercomputing is a lot slower than chess by mail,
> where you have 1 day a move on average.

Vincent then why not develop your project for BOINC at least its
distributed computing, yes youll still have to wait for the results but its
getting crunched on either a graphics card or cpu depends on how you code
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