[Beowulf] NVIDIA GPUs, CUDA, MD5, and "hobbyists"
Bogdan Costescu
Bogdan.Costescu at iwr.uni-heidelberg.de
Mon Jun 23 09:44:34 PDT 2008
On Wed, 18 Jun 2008, Prentice Bisbal wrote:
> The biggest hindrance to doing "real" work with GPUs is the lack of
> dual-precision capabilities.
I think that the biggest hindrance is a unified API or language for
all these accelerators (taking into account not only the GPUs !). Many
developers are probably scared that their code depends on the whim of
the accelerator producer in terms of long-term compatibility of the
source code with the API or language or of the binary code with the
available hardware; sure, you can't prevent the hardware being
obsoleted or the company from going out of bussiness, but if you're
only one recompilation away it's manageable.
At the last week's ISC'08, after the ATI/AMD and NVidia talks, someone
asked a NVidia guy about any plans of unification with at least
ATI/AMD on this front and the answer was "we're not there yet"...
while the ATI/AMD presentation went on to say "we learnt from mistakes
with our past implementations and we present you now with OpenCL" -
yet another way of programming their GPU...
I see this situation very similar to the SSE vs. 3Dnow of some years
ago or the one before MPI came to replace all the proprietary
communication libraries. Anybody else shares this view ?
--
Bogdan Costescu
IWR, University of Heidelberg, INF 368, D-69120 Heidelberg, Germany
Phone: +49 6221 54 8869/8240, Fax: +49 6221 54 8868/8850
E-mail: bogdan.costescu at iwr.uni-heidelberg.de
More information about the Beowulf
mailing list