Vincent,<br>
FIDE Master is very cool :-) I'm only 2000; shodan in go.<br>
<br>
The first move out of book may indeed be the move that matters most (in
chess) but in Go, the connection between the end of fuseki and the
technique of exploiting yose seems very remote. Since I can beat all
computers at Go, I assume it's remote for the machines also :-) because
the correct valuation of "influence" vs "territory" seems intractable.<br>
<br>
1.e4<br>
<br>
Peter<br><br><div><span class="gmail_quote">On 6/24/08, <b class="gmail_sendername">Vincent Diepeveen</b> <<a href="mailto:diep@xs4all.nl">diep@xs4all.nl</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi Peter,<br>
<br>
At the risk of being off topic. A few points.<br>
<br>
First of all we must distinguish computers and humans. For chess and go this is completely the same:<br>
the choices that get made at start of the game decide its outcome with a high degree of certainty;<br>
<br>
In computer chess i launched the slogan a few years ago:<br>
"the move that matters most for the game is the first move out of book"<br>
<br>
Being a titled player myself (FIDE master),<br>
this was of course easy to judge and it still is the case.<br>
<br>
This might get explained especially because of the limited knowledge that a program has as compared to a human playing.<br>
<br>
At human level, if we look to what happens in go at the highest level,
is that nearly all time gets spent the first few moves of the game.<br>
<br>
Chess and Go and 10x0 international checkers are all the same in that respect.<br>
<br>
The real strong titled players are that strong that it is relative easy
for them to play the last few moves based upon technique to assure the
win,<br>
as opposed to the start of the game when 'book theory' ends. In go of course that last is rather soon.<br><span class="sg">
<br>
Vincent</span><div><span class="e" id="q_11abc44561e853da_2"><br>
<br>
On Jun 24, 2008, at 10:15 PM, Peter St. John wrote:<br>
<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Vincent,<br>
<br>
I found your reply very agreable except this:<br>
<br>
"The first few moves in go decide the outcome of the game already, as
the rest is just a 'playout' of the first few moves. So what matters
most is the first few moves in the game."<br>
<br>
Many professional games are decided in the endgame. When I lose at
chess, it's almost always resignation within 50 moves; when I lose at
go, it's frequently necessary to count, less frequently resignation
(but handicaps make more games close), and I think I never resign
before move 150 or so. In fact, some crazy mathematicians proved that
the endgame in go is very tricky, see <a href="http://senseis.xmp.net/?TemperatureCGT" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">http://senseis.xmp.net/?TemperatureCGT</a> (using "temperature" from combinatorial game theory).<br>
<br>
As it happens I'm really bad at fuseki, and often have to catch up with
fighting in the middle game, which often leads to resentful squeezing
of the yose :-) So I rarely have quick games.<br>
<br>
Peter<br>
<br>
<br>
</blockquote>
<br>
</span></div></blockquote></div><br>