[Beowulf] Digital Image Processing via HPC/Cluster/Beowulf - Basics
diep at xs4all.nl
Tue Nov 6 06:56:39 PST 2012
On Nov 6, 2012, at 3:49 PM, Prentice Bisbal wrote:
> On 11/05/2012 08:16 PM, Vincent Diepeveen wrote:
>> Jim as someone who produced games, this is not how it works for
>> most movies/animations/commercials where graphics work is needed.
> I see a big flaw in this logic here. Games != movies/animations/
> commericals, so I don't see how 'producing' games makes you
> qualified to talk about movies/animations/commercials.
Because that's the same thing. Especially commercials. Produced also
in the same manner - the only difference is the
big hurry that always happens for commercials. Especially the sound
of it. Or as you nerds might go complain,
the sound, sound effects and music, as that's 3 total different things.
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