[Beowulf] Digital Image Processing via HPC/Cluster/Beowulf - Basics

Vincent Diepeveen diep at xs4all.nl
Tue Nov 6 06:56:39 PST 2012


On Nov 6, 2012, at 3:49 PM, Prentice Bisbal wrote:

>
> On 11/05/2012 08:16 PM, Vincent Diepeveen wrote:
>> Jim as someone who produced games, this is not how it works for  
>> most movies/animations/commercials where graphics work is needed.
>
> I see a big flaw in this logic here. Games != movies/animations/ 
> commericals, so I don't see how 'producing' games makes you  
> qualified to talk about movies/animations/commercials.
>
> --
> Prentice

Because that's the same thing. Especially commercials. Produced also  
in the same manner - the only difference is the
big hurry that always happens for commercials. Especially the sound  
of it. Or as you nerds might go complain,
the sound, sound effects and music, as that's 3 total different things.






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