[Beowulf] Digital Image Processing via HPC/Cluster/Beowulf - Basics

Prentice Bisbal prentice.bisbal at rutgers.edu
Tue Nov 6 06:53:20 PST 2012


On 11/06/2012 06:00 AM, Vincent Diepeveen wrote:
>
> On Nov 6, 2012, at 3:57 AM, Lux, Jim (337C) wrote:
>
>>
>>
>> On 11/5/12 5:16 PM, "Vincent Diepeveen" <diep at xs4all.nl> wrote:
>>
>>> Jim as someone who produced games, this is not how it works for most
>>> movies/animations/commercials where graphics work is needed.
>>>
>>> Note that most movies get editted as well in the same way (each
>>> nation usually has different requirements).
>>>
>>> First of all - the budget is rather tiny. So that means using
>>> hardware you would probably yourself not consider using at NASA.
>>
>> The budget for digital production on a movie is enormous compared to 
>> what
>> we spend at NASA.
>
> That's the actor part - i am speaking about the computer generated 
> graphics part.
>
> You really overestimate this.

No, Vincent, you really overestimate your knowledge. What first hand 
experience do you have as a producer in a Hollywood film?

--
Prentice



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