[Beowulf] Go-playing machines
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Robert G. Brown rgb at phy.duke.eduTue Jun 24 22:14:06 PDT 2008
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On Wed, 25 Jun 2008, Vincent Diepeveen wrote:
>> one player's position -- or one of those distant pieces placed early in
>> the game -- causes their entire effort to "unravel" and turn into a
>> disaster. That's almost twice the number of plys in an entire chess
>> game, and is still only the first third or so of the game.
>>
>
> See above for correct calculation.
>
>> If you or your friend disagree with this, well, feel free to edit the
>> wikipedia article(s) with examples that contradict it, but the
>> mathematics and difficulty of pruning the Go trees suggest that it
>> isn't.
>>
>
> See above for disproof of that.
Very educational and interesting. But I was also serious -- if you can
(and it sounds like you can) you should consider editing the wikipedia
articles.
I'm not COMPLETELY convinced -- I'll be a lot more convinced when I can
get a GPL Go engine that will play a decent game on my laptop...;-)
rgb
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