[Beowulf] Quasi-Non-Von-Neumann hardware in a Beowulf cluster.
agshew at gmail.com
Thu Mar 10 11:04:19 PST 2005
On Thu, 10 Mar 2005 12:57:29 -0500, Joe Landman
<landman at scalableinformatics.com> wrote:
> I think the physics chip in hardware is a neat idea, though I think you
> need a high level interface to it, open standards, and lots of support
> to make it work. Moreover, it needs to be programmable: not because
> physics changes so often, but because the implied models may differ from
> what you want.
I was interested in whether they were supporting Linux with their SDK .
Here's what I found:
Their SDK is unsurprisingly MS centric, but it is built on something called the
Open Dynamics Framework . They don't have a Linux/OpenGL port yet,
but it looks like they have been designing it so they easily can, and they say
they probably will in the future. They are using C++ and provide Lua bindings
for rapid prototyping. Their PSCL (Physics Scripting Language) documentation
references the ODE (Open Dynamics Engine) , but I'm not quite sure how
they fit together other than they collaborated on PSCL. It looks like ODE does
currently run on Linux.
More information about the Beowulf