SOFTWARE PRICING FOR CLUSTERS
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Jim Meyer purp at wildbrain.comWed Jul 24 10:55:29 PDT 2002
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Hello! On Wed, 2002-07-24 at 11:49, Jim Fraser wrote: > With regard to scientific software pricing for clusters, what do you guys > consider reasonable model for pricing? Lets say the basic price for some > given software is 50K for 1 CPU. What do you think is reasonable for > increasing numbers of CPUs. I think you'll find that the value proposition for a given piece of software is closely tied to where it offers the greatest cost savings. It often seems to come down to whether or not the software ties more closely to the value of the user or the hardware. A good example from my industry (digital animation) is a modeling/animation package vs. a motion blur plug-in. The animation package is very closely aligned to the value of its user; the better the package, the more work they can get done. That's why an average price is ~$7K/seat with support and maintenance going for another $1K/seat annually. The motion blur plug-in is more closely aligned with the value of the hardware. While it will save the user a little time and perhaps give them a simpler way to get a particular look, they will only use it interactively for a scattering of frames in their animation; the bulk of its use will be on the render farm, where the economies of scale apply and spending $10K more to save ten seconds per frame may not be as generally worthwhile as purchasing five more $2K machines with which to get the user's work done by morning dailies review. Of course, this is a gross simplification. You can work it out mathematically by playing with software costs, average salaries, machine costs, MTBF, etc. to come up with how it applies to your particular situation. Cheers! --j -- Jim Meyer, Geek At Large purp at wildbrain.com
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